Tentative Study Plan
First Level (Foundation)
Level 1 |
|||||||||
Semester 1 |
|||||||||
Prerequisites |
Course code |
Course title |
Category |
Status |
Credit |
Contact HR. L/T/Lb./A/S |
Assessment % |
||
UK |
ECTS |
EG |
Exam/Test/CW |
||||||
|
AGM101 |
Drawing |
E |
Core |
20 |
10 |
6 |
2/-/2/6/- |
-/20%/80% |
|
AAA101 |
Anatomy for Artists
|
C |
Core |
10 |
5 |
3 |
2/-/-/3/- |
-/-/100% |
|
ANM101 |
Composition through Digital Photography
|
C |
Core |
10 |
5 |
3 |
1/-/1/-/3 |
-/-/100% |
|
AUX101 |
Digital Design Basics |
D |
Core |
10 |
5 |
3 |
1/-/4/-/- |
-/-/100% |
|
ENG101 |
English for Artists I
|
B |
Core |
10 |
5 |
3 |
-/4/1/-/- |
50%/20%/30% |
Total |
|
|
|
|
60 |
30 |
18 |
30 Hrs. |
|
Semester 2 |
|||||||||
AGM101 |
AGM102 |
Painting
|
E |
Core |
10 |
5 |
3 |
1/-/-/4/- |
-/-100% |
|
AIA101 |
Illustration Digital |
C |
Core |
10 |
5 |
3 |
1/-/4/-/- |
-/20%/80% |
|
AGD101 |
3D for Modeling Digital |
E |
Core |
10 |
5 |
3 |
1/-/4/-/- |
-/-100% |
ANM101 |
ANM102 |
Basics Art Video |
C |
Core |
10 |
5 |
3 |
1/-/4/-/- |
-/-100% |
|
AAA102 |
Free Perspective
|
C |
Core |
10 |
5 |
3 |
1/-/-/4/- |
-/20%/80% |
ENG101 |
ENG102 |
English for Artists II
|
B |
Core |
10 |
5 |
3 |
-/4/1/-/- |
50%/20%/30% |
Total |
|
|
|
|
60 |
30 |
18 |
30 Hrs. |
|
Summer Training (Internships)
Internships |
|||||||||
Summer 1 |
|||||||||
Prerequisites |
Course code |
Course title |
Category |
Status |
Credit |
Contact HR. L/T/Lb./A/S |
Assessment % |
||
UK |
ECTS |
EG |
Exam/Test/CW |
||||||
|
AIN101 |
Internships 1
|
A |
Core |
30 |
15 |
8 |
3/-/12/-/- |
-/-/100% |
Summer 2 |
|||||||||
|
AIN102 |
Internships II
|
A |
Core |
30 |
15 |
8 |
3/-/12/-/- |
-/-/100% |
Total |
|
|
|
|
60 |
30 |
16 |
30 Hrs. |
|
Animation Arts Program
Level 2 This level includes 36 credit hours of the basics for animation arts. |
|||||||||
Semester 1 |
|||||||||
Prerequisites |
Course code |
Course title |
Category |
Status |
Credit |
Contact HR. L/T/Lb./A/S |
Assessment % |
||
|
UK |
ECTS |
EG |
Exam/Test/CW |
|||||
AUX101 |
AAA203 |
Animation Arts Basics أ |
A |
Core |
20 |
10 |
6 |
2/-/6/-/2 |
-/-/100% |
|
AAA204 |
Elements of Animation Production
|
A |
Core |
40 |
20 |
12 |
2/-/10/8/- |
-/-/100% |
Total |
|
|
|
|
60 |
30 |
18 |
30 Hrs. |
|
Semester 2 |
|||||||||
|
AAA205 |
Contextual and Theoretical Debates in Animation Arts I
|
B |
Core |
20 |
10 |
6 |
2/2/-/6/- |
-/-/100% |
|
AAA206 |
Visual Narrative
|
A |
Core |
40 |
20 |
12 |
2/-/10/6/2 |
-/-/100% |
Total |
|
|
|
|
60 |
30 |
18 |
30 Hrs. |
|
Level 3 In each semester, one course is attended by all students in the program. The semester also includes 3 paths the student can choose one of them and study the course in this path in the first semester and in the second semester. This level includes courses with a total of 36 credit hours. |
||||||||||
Semester 1 |
||||||||||
Prerequisites |
Course code |
Course title |
Category |
Status |
Credit |
Contact HR. L/T/Lb./A/S |
Assessment % |
|||
UK |
ECTS |
EG |
Exam/Test/CW |
|||||||
|
AAA307 |
AA Industry and Practice
|
A |
Core |
20 |
10 |
6 |
2/-/8/-/- |
-/-/100% |
|
|
AAA308 |
1. Animation Arts I
|
A |
Options |
40 |
20 |
12 |
2/2/10/3/3 |
-/-/100% |
|
|
AAA309 |
2. Games Art I
|
||||||||
|
AAA310 |
3. 3D Animation I
|
||||||||
Total |
|
|
|
|
60 |
30 |
18 |
30 Hrs. |
|
|
Semester 2 |
||||||||||
AAA205 |
AAA311 |
Contextual and Theoretical Debates in Animation Arts II
|
B |
Core |
20 |
10 |
6 |
2/2/-/6/- |
-/-/100% |
|
AAA308 |
AAA312 |
1. Animation Arts II |
|
Complete |
|
|
|
|
|
|
|
|
فنون التحريك -٢ |
|
the Previous |
|
|
|
|
|
|
A |
Option |
40 |
20 |
12 |
2/2/10/3/3 |
-/-/100% |
||||
AAA309 |
AAA313 |
2. Games Art II
|
||||||||
AAA310 |
AAA314 |
3. 3D Animation II |
|
|
|
|
|
|
|
|
|
|
التحريك ثالثي األبعاد -٣ |
|
|
|
|
|
|
|
|
Total |
|
|
|
|
60 |
30 |
18 |
30 Hrs. |
|
Level 4 In addition to the dissertation in the first semester and then the portfolio in the second semester, the student will choose among three paths to do his/her graduation project throughout the first and second semesters. The total credit hours for both semesters is 36. |
|||||||||
Semester 1 |
|||||||||
Prerequisites |
Course code |
Course title |
Category |
Status |
Credit |
Contact HR. L/T/Lb./A/S |
Assessment % |
||
UK |
ECTS |
EG |
Exam/Test/CW |
||||||
|
AAA415 |
AA Dissertation
|
B |
Core |
40 |
20 |
12 |
4/4/4/4/4 |
-/-/100% |
Graduation Project _Phase I |
|||||||||
AAA312 |
AAA416 |
4. Animation Arts II |
A |
Complete the Previous Option |
20 |
10 |
6 |
2/-/6/-/2 |
-/-/100% |
AAA313 |
AAA417 |
5. Games Art III
|
|||||||
AAA314 |
AAA418 |
6. 3D Animation III
|
|||||||
Total |
|
|
|
|
60 |
30 |
18 |
30 Hrs. |
|
Semester 2 |
|||||||||
Prerequisites |
Course code |
Course title |
Category |
Status |
Credit |
Contact HR. L/T/Lb./A/S |
Assessment % |
||
UK |
ECTS |
EG |
Exam/Test/CW |
||||||
|
AAA419 |
7. AA Digital Portfolio |
A |
Core |
20 |
10 |
6 |
2/-/6/-/2 |
-/-/100% |
Graduation Project _Phase 2 |
|||||||||
AAA416 |
AAA420 |
8. Animation Arts IIII |
A |
Complete the Previous Option |
40 |
20 |
12 |
4/-/10/3/3 |
-/-/100% |
AAA417 |
AAA421 |
9. Games Art IIII |
|||||||
AAA418 |
AAA422 |
10. 3D Digital Animation IIII |
|||||||
Total |
|
|
|
|
60 |
30 |
18 |
30 Hrs. |
|
New Media Arts Program
Level 2 This level includes 36 hours of the basic courses for the new media art program. |
|||||||||
Semester 1 |
|||||||||
Prerequisites |
Course code |
Course title |
Category |
Status |
Credit |
Contact HR. L/T/Lb./A/S |
Assessment % |
||
UK |
ECTS |
EG |
Exam/Test/CW |
||||||
AUX101 |
ANM203 |
Foundations of New Media Arts |
A |
Core |
20 |
10 |
6 |
2/-/6/-/2 |
-/-/100% |
|
ANM204 |
Design: Elements and Organization |
A |
Core |
40 |
20 |
12 |
2/2/10/3/3 |
-/-/100% |
Total |
|
|
|
|
60 |
30 |
18 |
30 Hrs. |
|
Semester 2 |
|||||||||
|
ANM205 |
Contextual and Theoretical Debates in New Media Arts |
B |
Core |
20 |
10 |
6 |
2/2/-/6/- |
-/-/100% |
|
ANM206 |
NM Interactive Design & Algorithmic Problem Solving I |
A |
Core |
40 |
20 |
12 |
2/-/12/-/6 |
-/-/100% |
Total |
|
|
|
|
60 |
30 |
18 |
30 Hrs. |
|
Level 3 In the second semester, the student selects a course of 12 credit hours. The total credit hours for all courses at this level are 36. |
|||||||||
Semester 1 |
|||||||||
Prerequisites |
Course code |
Course title |
Category |
Status |
Credit |
Contact HR. L/T/Lb./A/S |
Assessment % |
||
UK |
ECTS |
EG |
Exam/Test/CW |
||||||
|
ANM307 |
NM Industry and Practice I |
A |
Core |
20 |
10 |
6 |
2/-/8/-/- |
-/-/100% |
ANM206 |
ANM308 |
NM Interactive Design & Algorithmic Problem Solving II |
A |
Core |
40 |
20 |
12 |
2/2/10/3/3 |
-/-/100% |
Total |
|
|
|
|
60 |
30 |
18 |
30 Hrs. |
|
Semester 2 |
|||||||||
|
ANM309 |
Media Laws & Business Management |
B |
Core |
20 |
10 |
6 |
2/2/-/6/- |
-/-/100% |
|
|
NM Advanced Projects in |
|
|
|
|
|
|
|
|
ANM310 |
1. Interactivity & Games |
A |
Option |
40 |
20 |
12 |
2/-/12/-/6 |
-/-/100% |
|
ANM311 |
2. Video & Animation |
A |
Option |
40 |
20 |
12 |
2/-/12/-/6 |
-/-/100% |
Total |
|
|
|
|
60 |
30 |
18 |
30 Hrs. |
|
Level 4 The graduation project is covered over the two semesters, with 6 credit hours in the first semester and 12 credit hours in the second semester. There are two paths in the first semester that the student can choose from and continue in the same path during the second semester; either to choose the project for media design firms or to choose the project for modern interfaces. This level is covered in a total of 36 credit hours. |
|||||||||
Semester 1 |
|||||||||
Prerequisites |
Course code |
Course title |
Category |
Status |
Credit |
Contact HR. L/T/Lb./A/S |
Assessment % |
||
UK |
ECTS |
EG |
Exam/Test/CW |
||||||
|
ANM412 |
NM Dissertation |
B |
Core |
40 |
20 |
12 |
4/4/4/4/4 |
-/-/100% |
|
ANM413 |
NM Graduation Project _Phase I |
A |
Core |
20 |
10 |
6 |
2/-/6/-/2 |
-/-/100% |
Total |
|
|
|
|
60 |
30 |
18 |
30 Hrs. |
|
Semester 2 |
|||||||||
ANM307 |
ANM414 |
NM Industry and Practice II |
A |
Core |
20 |
10 |
6 |
2/-/8/-/- |
-/-/100% |
ANM413 |
ANM415 |
NM Graduation Project _Phase II |
A |
Core |
40 |
20 |
12 |
4/-/10/-/6 |
-/-/100% |
Total |
|
|
|
|
60 |
30 |
18 |
30 Hrs. |
|
Interaction Design Arts Program
Level 2 This level includes the basic courses for the interaction design arts program covered over 36 credit hours. |
|||||||||
Semester 1 |
|||||||||
Prerequisites |
Course code |
Course title |
Category |
Status |
Credit |
Contact HR. L/T/Lb./A/S |
Assessment % |
||
UK |
ECTS |
EG |
Exam/Test/CW |
||||||
AUX101 |
AIA202 |
Foundations of Interaction Design |
A/B |
Core |
20 |
10 |
6 |
2/-/6/-/2 |
-/-/100% |
|
AIA203 |
Studio Projects Design |
A |
Core |
40 |
20 |
12 |
2/-/12/-/6 |
-/-/100% |
Total |
|
|
|
|
60 |
30 |
18 |
30 Hrs. |
|
Semester 2 |
|||||||||
|
AIA204 |
Contextual and Theoretical Debates for Interaction Design Arts I |
B |
Core |
20 |
10 |
6 |
2/2/-/6/- |
-/-/100% |
|
AIA205 |
Technologies and Materials |
A |
Core |
40 |
20 |
12 |
2/-/12/-/6 |
-/-/100% |
Total |
|
|
|
|
60 |
30 |
18 |
30 Hrs. |
|
Level 3 This level includes courses with a total of 36 credit hours. |
|||||||||
Semester 1 |
|||||||||
Prerequisites |
Course code |
Course title |
Category |
Status |
Credit |
Contact HR. L/T/Lb./A/S |
Assessment % |
||
UK |
ECTS |
EG |
Exam/Test/CW |
||||||
|
AIA306 |
IA Industry and Practice I |
A |
Core |
20 |
10 |
6 |
2/-/8/-/- |
-/-/100% |
|
AIA307 |
Design, Interaction, and environment |
A |
Core |
40 |
20 |
12 |
2/2/10/3/3 |
-/-/100% |
Total |
|
|
|
|
60 |
30 |
18 |
30 Hrs. |
|
Semester 2 |
|||||||||
AIA204 |
AIA308 |
Contextual and Theoretical Debates for Interaction Design Arts II |
B |
Core |
20 |
10 |
6 |
2/2/-/6/- |
-/-/100% |
|
AIA309 |
New Media and Physical Computing |
A |
Core |
40 |
20 |
12 |
2/-/12/-/6 |
-/-/100% |
Total |
|
|
|
|
60 |
30 |
18 |
30 Hrs. |
|
Level 4 The graduation project is covered over the two semesters, with 6 credit hours in the first semester and 12 credit hours in the second semester. There are two paths in the first semester that the student can choose from and continue in the same path during the second semester; either to choose the project for media design firms or to choose the project for modern interfaces. This level is covered in a total of 36 credit hours. |
|||||||||
Semester 1 |
|||||||||
Prerequisites |
Course code |
Course title |
Category |
Status |
Credit |
Contact HR. L/T/Lb./A/S |
Assessment % |
||
UK |
ECTS |
EG |
Exam/Test/CW |
||||||
|
AIA410 |
Dissertation |
B |
Core |
40 |
20 |
12 |
4/4/4/4/4 |
-/-/100% |
Phase I Project_ Graduation IA |
|||||||||
|
AIA411 |
Interaction Design for Media Design firm |
A |
Options |
20 |
10 |
6 |
2/-/6/-/2 |
-/-/100% |
|
AIA412 |
interaction design for Modern Interfaces |
|||||||
Total |
|
|
|
|
60 |
30 |
18 |
|
|
Semester 2 |
|||||||||
AIA306 |
AIA413 |
IA Industry and Practice II |
A |
Core |
20 |
10 |
6 |
2/-/8/-/- |
-/-/100% |
Phase 2 Project_ Graduation IA |
|||||||||
AIA411 |
AIA414 |
Interaction Design for Media Design firm |
A |
Complete the Previous Option |
40 |
20 |
12 |
4/-/10/-/6 |
-/-/100% |
AIA412 |
AIA415 |
Interaction design for Modern Interfaces |
|||||||
Total |
|
|
|
|
60 |
30 |
18 |
30 Hrs. |
|
Games Design Program
Level 2 This level includes the basic courses for the Games Design program with a total of 36 credit hours. |
|||||||||
Semester 1 |
|||||||||
Prerequisites |
Course code |
Course title |
Category |
Status |
Credit |
Contact HR. L/T/Lb./A/S |
Assessment % |
||
|
UK |
ECTS |
EG |
Exam/Test/CW |
|||||
AUX101 |
AGD202 |
Game Design Basics |
A/B |
Core |
20 |
10 |
6 |
2/-/6/-/2 |
-/-/100% |
|
AGD203 |
Concepts & Design I |
A |
Core |
40 |
20 |
12 |
2/-/12/-/6 |
-/-/100% |
Total |
|
|
|
|
60 |
30 |
18 |
30 Hrs. |
|
Semester 2 |
|||||||||
|
AGD204 |
GD Contextual and Theoretical Debates I |
B |
Core |
20 |
10 |
6 |
2/2/-/6/- |
-/-/100% |
|
AGD205 |
Progress of Prototype I |
A |
Core |
40 |
20 |
12 |
2/-/12/-/6 |
-/-/100% |
Total |
|
|
|
|
60 |
30 |
18 |
30 Hrs. |
|
Level 3 The courses at this level cover a total of 36 credit hours. |
|||||||||
Semester 1 |
|||||||||
Prerequisites |
Course code |
Course title |
Category |
Status |
Credit |
Contact HR. L/T/Lb./A/S |
Assessment % |
||
UK |
ECTS |
EG |
Exam/Test/CW |
||||||
|
AGD306 |
GD Industry and Practice I |
A |
Core |
20 |
10 |
6 |
2/-/8/-/- |
-/-/100% |
AGD203 |
AGD307 |
Concepts & Design II |
A |
Core |
40 |
20 |
12 |
2/2/10/3/3 |
-/-/100% |
Total |
|
|
|
|
60 |
30 |
18 |
30 Hrs. |
|
Semester 2 |
|||||||||
AGD204 |
AGD308 |
GD Contextual and Theoretical Debates II |
B |
Core |
20 |
10 |
6 |
2/2/-/6/- |
-/-/100% |
AGD205 |
AGD309 |
Progress of Prototype II |
A |
Core |
40 |
20 |
12 |
2/-/12/-/6 |
-/-/100% |
Total |
|
|
|
|
60 |
30 |
18 |
30 Hrs. |
|
Level 4 The graduation project is covered over the two semesters, with 6 credit hours in the first semester and 12 credit hours in the second semester. There are two paths in the first semester that the student can choose from and continue in the same path during the second semester; either to choose the project for media design firms or to choose the project for modern interfaces. This level is covered in a total of 36 credit hours. |
|||||||||
Semester 1 |
|||||||||
Prerequisites |
Course code |
Course title |
Category |
Status |
Credit |
Contact HR. L/T/Lb./A/S |
Assessment % |
||
UK |
ECTS |
EG |
Exam/Test/CW |
||||||
|
AGD310 |
GD Dissertation |
B |
Core |
40 |
20 |
12 |
4/4/4/4/4 |
-/-/100% |
Phase 1 Project_ Graduation GD |
|||||||||
|
AGD311 |
Creation of video Games for systems (Windows/ iMac/ Linux) Linux) iMac/ (Windows/ |
A |
Options |
20 |
10 |
6 |
2/-/6/-/2 |
-/-/100% |
|
AGD312 |
Creation of video Game for systems (Android/ iOS/ iPadOS) Linux) iMac/ (Windows/ |
|||||||
Total |
|
|
|
|
60 |
30 |
18 |
|
|
Semester 2 |
|||||||||
AGD306 |
AGD313 |
GD Industry and Practice II |
A |
Core |
20 |
10 |
6 |
2/-/8/-/- |
-/-/100% |
Phase Project_ Graduation GD |
|||||||||
AGD311 |
AGD314 |
Creation of video Games for systems (Windows/ iMac/ Linux) Linux) iMac/ (Windows/ |
A |
Complete |
40 |
20 |
12 |
4/-/10/-/6 |
-/-/100% |
|
|
|
the |
|
|
|
|
|
|
|
|
|
Previous |
|
|
|
|
|
|
|
|
|
Option |
|
|
|
|
|
|
AGD312 |
AGD315 |
Creation of video Game for systems (Android/ iOS/ iPadOS) iPadOS) iOS/ (Android/ |
|
|
|
|
|
|
|
Total |
|
|
|
|
60 |
30 |
18 |
30 Hrs. |
|
Graphic and Media Design Program
Level 2 This level includes the basic courses for the Graphics and Media Design program with a total of 36 credit hours. |
|||||||||
Semester 1 |
|||||||||
Pre- requisites |
Course code |
Course title |
Category |
Status |
Credit |
Contact HR. L/T/Lb./A/S |
Assessment % |
||
UK |
ECTS |
EG |
Exam/Test/CW |
||||||
AUX101 |
AGM203 |
Graphic & Media Design Principles |
A/B |
Core |
20 |
10 |
6 |
2/-/6/-/2 |
-/-/100% |
|
AGM204 |
Printmaking Concepts and Techniques |
A |
Core |
40 |
20 |
12 |
2/-/12/-/6 |
-/-/100% |
Total |
|
|
|
|
60 |
30 |
18 |
30 Hrs. |
|
Semester 2 |
|||||||||
|
AGM205 |
GM Contextual and Theoretical Debates I |
B |
Core |
20 |
10 |
6 |
2/2/-/6/- |
-/-/100% |
|
AGM206 |
Application of Inspired Techniques |
A |
Core |
40 |
20 |
12 |
2/-/12/-/6 |
-/-/100% |
Total |
|
|
|
|
60 |
30 |
18 |
30 Hrs. |
|
Level 3 This level includes a total of 36 credit hours. |
|||||||||
Semester 1 |
|||||||||
Pre- requisites |
Course code |
Course title |
Category |
Status |
Credit |
Contact HR. L/T/Lb./A/S |
Assessment % |
||
UK |
ECTS |
EG |
Exam/Test/CW |
||||||
|
AGM307 |
GM Industry and Practice I |
A |
Core |
20 |
10 |
6 |
2/-/8/-/- |
-/-/100% |
|
AGM308 |
Coding, UX Design, & the Visual Environment |
A |
Core |
40 |
20 |
12 |
2/2/10/3/3 |
-/-/100% |
Total |
|
|
|
|
60 |
30 |
18 |
30 Hrs. |
|
Semester 2 |
|||||||||
AGM205 |
AGM309 |
GM Contextual and Theoretical Debates II |
B |
Core |
20 |
10 |
6 |
2/2/-/6/- |
-/-/100% |
|
AGM310 |
Styles & self- experimentation Portfolio |
A |
Core |
40 |
20 |
12 |
2/-/12/-/6 |
-/-/100% |
Total |
|
|
|
|
60 |
30 |
18 |
30 Hrs. |
|
Level 4 This level includes choices for the student to choose from. In semester 1, all students attend the dissertation covered in 12 credit hours, and the select one of 4 paths for the first phase of the graduation project which is covered in 6 credit hours. In semester 2, all students attend the Graphic and media industry and practice course for 6 credit hours, and continue the graduation project (phase-2) in the same path selected in the first semester. The total number of credit hours for this level is 36. |
|||||||||
Semester 1 |
|||||||||
Pre- requisites |
Course code |
Course title |
Category |
Status |
Credit |
Contact HR. L/T/Lb./A/S |
Assessment % |
||
UK |
ECTS |
EG |
Exam/Test/CW |
||||||
|
AGM411 |
Dissertation |
B |
Core |
40 |
20 |
12 |
4/4/4/4/4 |
-/-/100% |
I Phase Project_ Graduation GD |
|||||||||
|
AGM412 |
Visual identity graphic design |
A |
Options |
20 |
10 |
6 |
2/-/6/-/2 |
-/-/100% |
|
AGM413 |
Marketing & advertising graphic design |
|||||||
|
AGM414 |
design graphic Published |
|||||||
|
AGM415 |
Art and illustration for graphic design |
|||||||
Total |
|
|
|
|
60 |
30 |
18 |
|
|
Semester 2 |
|||||||||
AGM307 |
AGM416 |
GM Industry and Practice II |
A |
Core |
20 |
10 |
6 |
2/-/8/-/- |
-/-/100% |
II Phase Project_ Graduation GD |
|||||||||
AGM412 |
AGM417 |
Visual identity graphic design |
A |
Complete the Previous Option |
40 |
20 |
12 |
4/-/10/-/6 |
-/-/100% |
AGM413 |
AGM418 |
Marketing & advertising graphic design |
|||||||
AGM414 |
AGM419 |
design graphic Published |
User Experience Design Program
Level 2 This level includes the basic courses for the user experience design program with a total of 36 credit hours. |
|||||||||
Semester 1 |
|||||||||
Pre- requisites |
Course code |
Course title |
Category |
Status |
Credit |
Contact HR. L/T/Lb./A/S |
Assessment % |
||
UK |
ECTS |
EG |
Exam/Test/CW |
||||||
AUX101 |
AUX202 |
UX Design Basics |
A/B |
Core |
20 |
10 |
6 |
2/-/6/-/2 |
-/-/100% |
|
AUX203 |
Graphic Elements for Visual Communication |
A |
Core |
40 |
20 |
12 |
2/2/12/4/- |
-/-/100% |
Total |
|
|
|
|
60 |
30 |
18 |
30 Hrs. |
|
Semester 2 |
|||||||||
|
AUX204 |
UX Contextual and Theoretical Debates I |
B |
Core |
20 |
10 |
6 |
2/2/-/6/- |
-/-/100% |
|
AUX205 |
Web Programming & Animation |
A |
Core |
40 |
20 |
12 |
2/-/12/-/6 |
-/-/100% |
Total |
|
|
|
|
60 |
30 |
18 |
30 Hrs. |
|
Level 3 The total number of credit hours for this level is 36. |
|||||||||
Semester 1 |
|||||||||
Pre- requisites |
Course code |
Course title |
Category |
Status |
Credit |
Contact HR. L/T/Lb./A/S |
Assessment % |
||
UK |
ECTS |
EG |
Exam/Test/CW |
||||||
|
AUX306 |
UX Industry and Practice I |
A |
Core |
20 |
10 |
6 |
2/-/8/-/- |
-/-/100% |
|
AUX307 |
Representation of Interactive Data |
A |
Core |
40 |
20 |
12 |
2/2/10/3/3 |
-/-/100% |
Total |
|
|
|
|
60 |
30 |
18 |
30 Hrs. |
|
Semester 2 |
|||||||||
AUX204 |
AUX308 |
UX Contextual and Theoretical Debates II |
B |
Core |
20 |
10 |
6 |
2/2/-/6/- |
-/-/100% |
|
AUX309 |
UX/UI Design Studio |
A |
Core |
40 |
20 |
12 |
2/-/12/-/6 |
-/-/100% |
Total |
|
|
|
|
60 |
30 |
18 |
30 Hrs. |
|
Level 4 |
|||||||||
Semester 1 |
|||||||||
Pre- requisites |
Course code |
Course title |
Category |
Status |
Credit |
Contact HR. L/T/Lb./A/S |
Assessment % |
||
UK |
ECTS |
EG |
Exam/Test/CW |
||||||
|
AUX310 |
Digital Design Portfolio
|
B |
Core |
40 |
20 |
12 |
4/4/4/4/4 |
-/-/100% |
I Phase Project_ Graduation UX |
|||||||||
|
AUX311 |
Creation of video Game for (Windows/ iMac/ Linux) -1 (Windows/ iMac/ Linux) |
A |
Options |
20 |
10 |
6 |
2/-/6/-/2 |
-/-/100% |
|
AUX312 |
Creation of video Game for (Android I iOS I IPadOS)-1 (Android I iOS I IPadOS) |
|||||||
Total |
|
|
|
|
60 |
30 |
18 |
|
|
Semester 2 |
|||||||||
II Phase Project_ Graduation UX |
|||||||||
AUX311 |
AUX313 |
Creation of video Game for (Windows/ iMac/ Linux)-2 (Windows/ iMac/ Linux) |
A |
Complete in the previous option |
40 |
20 |
12 |
4/-/10/-/6 |
-/-/100% |
AUX312 |
AUX314 |
Creation of video Game for (Android I iOS I IPadOS)-2 (Android I iOS I IPadOS) |
|||||||
AUX308 |
AUX315 |
UX Contextual and Theoretical Debates III |
A |
Core |
20 |
10 |
6 |
2/-/6/-/2 |
-/-/100% |
Total |
|
|
|
|
60 |
30 |
18 |
30 Hrs. |
|